Installation and configuration of most common tools for modding.
Methods of packing mods from loose files to .big archives.
Basics of how textures work and how to apply them.
How to change text labels and descriptions.
How to read the hex of a Generals CSF file.
Exporting and rigging skeletons for deformable meshes.
How buttons links to units and the UI.
Buildings basics such as construction zones, lights, doors, states...
How units spawn at construction structures.
How promotion/generals points work.
Some different methods of spawning constructed land units with parachute drops and... drones.
How to setup turrets and their limitations.
Offsets and multiple turrets.
Setting up new factions/generals.
GarrisonContain features and functionality.
OverlordContain features and functionality.
How to find functionality in game.dat.