Command & Conquer - Generals

Guides

#01 - Mod Tools Setup

Installation and configuration of most common tools for modding.

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#02 - Packaging Mods & Debugging

Methods of packing mods from loose files to .big archives.

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#03 - Texture Format Basics

Basics of how textures work and how to apply them.

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#04 - Text Editing with CSF and STR Files

How to change text labels and descriptions.

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#10 - Mod Tools - CSF Reading and Investigations (I know it's out of sequence!)

How to read the hex of a Generals CSF file.

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#05 - #05 Infantry Exporting (sort of)

Exporting and rigging skeletons for deformable meshes.

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#06 - Command Sets and Buttons

How buttons links to units and the UI.

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#07 - Building Modding Part 1

Buildings basics such as construction zones, lights, doors, states...

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#16 - Construction Yard Spawns

How units spawn at construction structures.p>

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#08 - Promotion Points Modding Overview

How promotion/generals points work.

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#09 - Alternative Production Spawning

Some different methods of spawning constructed land units with parachute drops and... drones.

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#12 - Turrets and Turret Stuff

How to setup turrets and their limitations.

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#13 - Turrets and Turret Stuff (part 2)

Offsets and multiple turrets.

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#14 - Factions (basics

Setting up new factions/generals.

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#18 - GarrisonContain

GarrisonContain features and functionality.

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#19 - OverlordContain

OverlordContain features and functionality.

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#21 - Variables and game.dat

How to find functionality in game.dat.

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#22 - Music and Audio (a little)

Exporting music and audio.

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Other Videos

#11 - Cowstrike

Beef artillery.

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#15 - Stuff 01

Some unusual units.

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#17 - Trump 2020 Intro

All aboard the hype train.

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#20 - Stuff 02

Some more unusual units

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