Command & Conquer - Generals

#14 - Factions (basics)

Setting up new factions/generals.

A few people have asked about how to make a faction. It's easy but there are lots of files to keep track of. Hopefully this explains most of the important stuff. There should be enough to get new name, image and starting units in the game. Which is pretty much all a new faction is.

This is for Zero Hour only. There seems to be a few items which are only used in the base game but it doesn't hurt to change them for the new faction. I've tried to strip out the download to absolute minimum to reduce clutter.

The game can only handle 12 factions, including the MP observer. There are 2 empty faction slots, so we can realistically only add 2 new factions. Although we're free to edit or delete existing ones!