Command & Conquer - Generals

#20 - Stuff 2

I've been helping some people modding and they taught me a couple of new things. So I made a video... before I forget.

First is a new super power reinforcement system. Units fly in from outside the map, reach a destination and become controllable. it's really just a bomber which spawns an independent copy of itself.

Then there's a way to delay the thursters of launched missiles. Why? It looks cool. If performed on a vertical missile, they will jump up in the air, sort of drop down a little then gain a massive boost. For aircraft, missiles drop down for a few seconds then shoot forward. Hard to describe and it's nothing game changing, but adds some nice visual elements.