Gaming Projects
Supreme Commander
Misc Units

Aeon

Cybran

Stage 3

3x AA cannons mounted in lower corners, 1x particle cannon.

Appears to work fine with SC and FA. Needs a bit more work.

The Wheel

Suicide. Try running over something. Crusher.

Texture isn't the best. Build pictures aren't great but they're present. FA only download due to coding issues.

Diviner

Unarmed. Shield, stealth, radar, sonar.

Ennui Class v1.2

8x ballistic missiles,4x AA cannons, 6x torpedo launchers. Submersible.

LH

2x Disintegrator Pulse Laser, 2x Heavy Electron Bolter.

Progenitor Class v1.1

1x proton cannon, 5x particle cannons, 4x AA cannons, 4x torpedo launchers.

Floating Air Stage Facility

Naval based aircraft repair and refuel facility.

UEF

Slightly Obese Boy

Without missiles the model would be under 1000.

SR-350 Falcon

Unarmed. Shield, sonar, radar.

AW

2x heavy plasma cannons, 2x cruise missiles, 2x light shoulder cannons. Light explosion upon death.

Raptor Class v1.1

1x light cannon.

Skyfire

4x AA pulse cannnons, 4x AA missiles.

Floating Air Staging Facility

Naval based aircraft repair and refuel facility.

Other

Turtle Power v1.01

Adds or removes health from units depending on how long they've been alive. Global variables and it affects all units. Only affects health (at the moment).

Halo Commanders

A Halo will appear over your commanders head once they reach 666 kills. Can be modified using a simple array.

ninedays

All players start at Tech 1, gaining the next tech level every 15 minutes. Will add UI support some time. Maybe. Others have done it.